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  1. Algorithms: 2x2 OLL - J Perm

    OLL (Orientation of the Last Layer) solves the top face of the cube after solving the bottom face. After this, PBL is used to solve the cube. This is part of the Ortega method.

  2. OLL and PBL Algorithms - 2x2 Ortega - Cubing Cheat Sheet

    After solving the first face of the cube you can proceed with the following OLL and PBL steps. Collection of OLL and PBL algorithms for Ortega method. Digital cheat sheet tutorial on how to solve the 2x2x2 …

  3. How to solve a 2x2 using Ortega Method | INTERMEDIATE

    There are twelve algorithms for this method. You may be familiar with some of the twelve algorithms in this method, as they are also used to solve the 3x3 Rubik’s Cube's final layer.

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  4. OLL (2x2x2) - Speedsolving.com Wiki

    Mar 24, 2025 · Three variants of these algorithms are given depending on how they affect the rest of the cube. The parts of algorithms are grouped together for easier memorization and visual distinction.

  5. It is recommended to learn the algorithms in the order presented.

  6. How to Solve Rubik's Cube 2x2 Ortega Method - Kevin Gittemeier

    Jan 14, 2024 · How to solve Rubik's Cube 2x2 Easiest Ortega Method using Logic & explaining Theory & Principles behind the Steps to solve the 2x2 Cube.

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  7. 2x2 Ortega Method Algorithms PDF - Scribd

    This document lists 7 algorithms for orienting the last layer (OLL) and 5 algorithms for permuting the corners (PLL) of a 2x2 cube using the Ortega method. The OLL algorithms use R, U, F, and R' …

  8. 2x2: How To Get Faster - J Perm

    Because of how quick 2x2 is, there is a lot of focus on algorithms, finger tricks, efficiency, and use of inspection time. This means 2x2 solves can be optimized to a greater extent than larger puzzles.

    Missing:
    • oll
    Must include:
  9. 2x2 ORTEGA Algorithms - SPEEDCUBE.COM.AU

    Ortega is an intermediate level of solving a 2x2. PBL algorithms are used to permute both layers simultaneously after the 2nd layer is orientated using the Ortega OLL algorithms.

  10. 2×2 – Cube Forge

    For 2×2 in the beginner’s method we start by making a layer, using one algorithm multiple times to orientate the opposite layer, and using an algorithm once or twice to solve the cube.