Originally designed for video games, real-time rendering solutions like Unreal Engine are increasingly being used in the animation industry for their flexibility in the production of cg series and ...
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light that behaves naturally, and characters whose expressions feel genuine.
Creating animation for video games has become reliant on motion capture, bit SPINE developer Nekki has gone further than most, having created its own app, called Cascadeur. This adds to a workflow ...
MetaHuman is a framework developed by Epic Games that allows developers to create and animate realistic and expressive digital humans (MetaHumans). MetaHuman has now left early access and is now ...
Tesla is creating a simulation of San Francisco in Unreal Engine, which is primarily a video game engine, to test its Autopilot and Full Self-Driving systems. Over the years, Tesla has taken flack for ...
Level Infinite has signed a new publishing deal with Shift Up, as the team are working on their latest video game, Project ...
Tencent subsidiary Level Infinite will publish Project Spirits, SHIFT UP’s upcoming console, PC, and mobile cross-platform game developed on Unreal Engine 5, through a co-development ...