For Studio Wildcard's co-founder and development director, Jeremy Stieglitz, there's a "golden trio" of elements that need to come together to lure fans from its ageing but adored Ark Survival Evolved ...
Joe Grantham is a contributor from the UK with a degree in Classical Studies. His love for gaming is only rivaled by a deep passion for medieval history, which often seeps into his articles. With over ...
In a photo posted to X by "moon" we get to see Unreal Engine 5 running in WebGPU, with multi-threaded rendering, many performance optimizations, and an asset streaming system. It's very cool to see, ...
Microsoft has been curiously silent about the future of Halo for a long while now, even as it has detailed its other exclusive titles and brought back classic series like Gears of War. But now we know ...
Unreal Engine 5.4 delivers massive CPU and GPU performance improvements over the initial UE5.0 release, with The Matrix Awakens tech demo enjoying a healthy 40% upgrade in CPU performance when powered ...
With the release of Unreal Engine 5.4 in late April, Unreal is offering a new per-seat pricing plan distinct from its existing royalty-based model. With the release of Unreal Engine 5.4 in late April, ...
Vlad Mazanko is Ukraine-based gaming enthusiast, writing about the industry since 2013 and covering everything from games and studios to movies and TV shows. He joined the Valnet family back in 2021, ...
Unreal Engine 5 performance issues aren't the fault of Epic, but instead down to developers prioritising "top-tier hardware," says CEO of Epic, Tim Sweeney. This misplaced focus ultimately leaves ...
Jaime Tugayev is the News Editor for DualShockers with over a decade of experience, and a much longer love for fantasy, shooters and strategy games. No matter how much Epic bangs the drum about the ...
The real-time game engine revolutionised Sony's workflow.
Picture, if you would, the very first video games that were ever made. We’re talking old-school arcades and early Atari titles. Think about what it was like to not only play them, but what it was like ...