No Man's Sky engine programmer Martin Griffiths has just shown off an incredible historical curiosity: a 3D world demo that he co-created for Atari ST he co-created at 18 years old. He calls this demo ...
No Man’s Sky Engine Programmer Martin Griffiths revealed the game will be taking advantage of the PlayStation 5 Pro and says the mid-generation console "absolutely rocks." PlayStation 5 Pro released ...
The PS5 Pro has set tongues wagging in the development world, with Martin Griffiths, who serves at No Man’s Sky studio Hello Games as engine programmer, heaping praise on the high-end console, ...
The PS5 Pro may have turned heads for its hefty price tag, but ahead of its launch next month, one No Man's Sky developer says it "absolutely rocks" – and that's coming from an "engine programmer who ...
The PS5 Pro is set to enhance several games when it launches in November. One such game is No Man’s Sky. The console upgrade’s advanced ray tracing, larger GPU, and AI upscaling aims to provide the ...