GPU hardware has gone through an extensive overhaul over the past decade with the industry moving from first generation fixed function graphics accelerators (precursor to the GPU) all the way to the ...
LAS VEGAS, Jan. 7, 2014 -- International CES (#CES2014) – Vivante Corporation today announced the release of its next generation GC7000 series graphics IP cores based on Vega technology enhanced with ...
One of the G80 GPU's main benefits is its full support for DirectX 10, Shader Model 4.0, and the other features inherent to Microsoft's upcoming API. In addition to the increased performance offered ...
Two days ago, Raja Koduri teased Intel's next-generation Xe-HGP gaming GPU running a new and, at the time, unreleased 3DMark Mesh Shader feature test. There was no information provided about the GPU, ...
The Unified state of DirectX 10. What you need to understand that the new microarchitecture of the the Dx10 GPU (Graphics Processing Unit) has been changed significantly, the generic elements are all ...
So the thing with Dx10 is, with DirectX 10 Microsoft has removed what we call the fixed function pipeline completely (what you guys know from previous generation products as the denominator 16 pixel ...
UL Benchmarks has added a new feature test to its 3DMark benchmarking suite. You might have seen a still from this new test in my report yesterday, on Intel Graphics chief Raja Koduri testing an ...
“Vivante Vega GPUs have raised the bar for performance value all within the world's smallest footprint,” said Wei-jin Dai, President and CEO of Vivante. “Now we are doing the same for 4K. Devices at ...
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