What is AGi32? AGi32 is first and foremost, a calculation tool for accurate photometric predictions: A technical tool that can compute illuminance in any situation, assist in luminaire placement and aiming, and validate adherence to any number of lighting criterion.
You are about to leave Lighting Analysts’ main website and advance to the AGi32 Education Micro-site. This is absolutely the best place to begin learning AGi32. The content is fresh and we will be adding more courses in the very near future!
AGi32 allows you to select from two calculation techniques when simulating a lighting application: Direct Calculation Method and Full Radiosity Method. The use of either method has its merits and is an important choice you will need to make for any application.
AGi32 is a simple yet powerful model builder capable of constructing many architectural environments. Vaults, domes, curves, slopes and extrusions are easily created allowing you to model many of the architectural elements you encounter every day.
AGi32 is a simple yet powerful model builder capable of constructing many architectural environments. Vaults, domes, curves, slopes and extrusions are easily created allowing you to model many of the architectural elements you encounter every day.
This class will cover the use of AGi32 for street lighting within the context of IES RP-8 and beyond. Illuminance, luminance and veiling luminance calculations are covered.
AGI32 is not only a comprehensive point-by-point program, but a lightning fast, photometrically correct, color rendering tool as well. Imagine computing all of your point-by-point values simultaneously with a full color image.
AGi32 is a computational program that performs numerical point-by-point calculations of incident direct or reflected light on any real surface or imaginary plane.
AGi32® performs numerical point-by-point calculations of incident direct or reflected light on any surface or imaginary plane. It is used to predict or quantify the distribution of artificial or natural light in any environment.